35 Commits

Author SHA1 Message Date
ba8461068b CSG carving for more interesting metro rooftops
All checks were successful
linting & formatting / build (push) Successful in 12s
2025-10-04 18:40:20 -06:00
9cb5de8e93 Bounded grid generation layers check distance from plane before generation
All checks were successful
linting & formatting / build (push) Successful in 49s
2025-10-04 18:23:25 -06:00
94f97ad3ae Arcology terrace metro generation 2025-10-04 18:05:52 -06:00
e99a6ed4f8 Arcology metro reshaping 2025-10-04 17:47:02 -06:00
460d105afd Extracted bounding box debug draw logic to component 2025-10-04 17:03:13 -06:00
64a9292f9f Reorganized worldgen structure hierarchy around generation LODs 2025-10-04 16:51:48 -06:00
e2d75f394d Rearranged arcology metro sublayers 2025-10-03 18:46:17 -06:00
ae4f4dba0c Utility component to automatically set visibility range based on defined LOD boundaries 2025-10-03 17:27:07 -06:00
3a12e8218d Simple metro biome 2025-10-03 17:12:19 -06:00
5272ebdc0a Constrained grid generation layer 2025-10-03 17:11:59 -06:00
3352e24771 Fractal steel material 2025-10-03 15:06:48 -06:00
cf9f96f42c Added DebugDraw3D plugin 2025-10-03 12:46:58 -06:00
0714bc8122 Adjustable debug fly speed (use mouse wheel) 2025-10-02 18:51:36 -06:00
2c065a2663 Arcology feature & generation layer 2025-10-02 16:42:39 -06:00
16c76aeb72 Feature & layer concepts in worldgen 2025-10-02 16:42:27 -06:00
2792a1681a Removed debug text 2025-09-30 11:22:59 -06:00
e32dc050ac Disabled SDFGI, reverted to soft shadows
All checks were successful
linting & formatting / build (push) Successful in 14s
2025-09-30 11:15:02 -06:00
1a65d8e048 Fog & ground color matching 2025-09-30 11:01:34 -06:00
fb90309f6b Using volumetric fog for distant Mie scattering 2025-09-30 10:56:49 -06:00
e2e786a198 Construct generation
All checks were successful
linting & formatting / build (push) Successful in 12s
2025-09-29 19:17:35 -06:00
b709118be2 Basics of chunk generation
All checks were successful
linting & formatting / build (push) Successful in 13s
2025-09-29 19:04:41 -06:00
ed77a1afea Added spawn island to world & placeholder for world generation 2025-09-29 17:20:09 -06:00
52e70f8c14 Removed debug text
All checks were successful
linting & formatting / build (push) Successful in 12s
2025-09-29 17:00:07 -06:00
1ef6cce565 Tweaked fall kick curves
Some checks failed
linting & formatting / build (push) Failing after 4s
2025-09-29 16:49:12 -06:00
ec02444014 Added debug movement mode 2025-09-29 16:45:53 -06:00
150f3a57a4 Moved movement logic into subdirectory 2025-09-29 16:25:57 -06:00
b0c6bc7530 Added strafe banking & fall kick camera effects 2025-09-29 16:21:21 -06:00
a775865ed9 Added debug HUD 2025-09-29 15:36:35 -06:00
e4d3ca6d90 Harder shadows 2025-09-29 13:35:22 -06:00
7e998e76dc Basic character movement controls 2025-09-29 13:32:23 -06:00
589922d6b8 Basic world environment 2025-09-29 12:40:04 -06:00
ddb55e7a7a Player camera controller 2025-09-29 12:38:13 -06:00
d6d3afa701 Added PhantomCamera addon 2025-09-29 12:13:55 -06:00
425fa30ed5 World & player basics 2025-09-29 12:12:34 -06:00
d990b21734 Initial commit 2025-09-29 18:02:47 +00:00